QUAK-ATTAK by SOFTEK (1983)
===========================
Original game: Andrew Esmond

The crazy hack
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QUAKATTAK+18D crazy trainer hack is the standard game of Quak-Attak by Softek but with additional 18 in-game features that have been added by Hackersoft. Press the following keys during game play to turn on/off the extra features:

       Q = Ininifte Lives On
       E = Infinite Lives Off
       T = Invincibility On
       U = Invincibility Off
       O = Fly Up Through Platforms On
       @ = Fly Up Through Platforms Off
       F = Teleport Left
       H = Teleport Right
       K = Teleport Top
       : = Teleport Bottom
       = = Border Colour
       X = Background Colour
       V = Castle Colour
       N = Scenery Colour
       , = Sprite Colour 1
       / = Sprite Colour 2
CRSR U/D = Sprite Colour 3
      C= = Level Skip

Notes
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--==> NOT TO BE UPLOADED TO CSDB.DK  FOR HACKERSOFT USE ONLY <==--

Remember - the original game is always there and you don't have to press anything if you don't want any of the features - which is a little different than the usual trainers that only give you options before it decrunches and then you are stuck with your decisions. More accessibility for the player and much more fun overall :)


The story
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Oh gallant knight, having battled valiantly all morning with a particularly stubborn lid on the marmalade jar, are you now ready to face your King's foes? For hark, the faint "quack quack" can be heard as they approach from the West - leaving you barely enough time to save half a dozen damsels, fight a crusade or two, kill those few lingering Dragons and polish off this marmalade jar lid once and for all. Armed with your Laser-Lance, upon your Osturky you'll be our last chance! Do not fail us Oh Knight, your King and Queen are relying on you! And anyway, who else could we get to take those dashed lids off our marmalade...

The game
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You can fly around the screen, using the joystick movements and fire your Laser-Lance at your foes only when they have been toppled and are running along the ground. To joust with them, you have to touch an opponent whilst being higher than him - if you're at the same height or lower when you collide, then you lose a life! Look out for the wandering Dragon or two - they cannot be killed and they are not too clever, but their touch is lethal all the same!

Scoring
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Unsaddling a foe      = 50 points
Shooting a foe        = 20 points
Letting a foe escape  = minus 50 points



Controls
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Joystick in port 2.

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Crack/hack/trainer: Vinny Mainolfi
        Intro code: Vinny Mainolfi & Richard Bayliss
            Bitmap: Vinny Mainolfi
       Intro music: Feekzoid
   Testing/Support: Frank Gasking

September 2015